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[ If you need to get a hold of me, or found a problem on the Site Email me here ] YZnolimitsYZ



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Yzs insaNe nose Stall! Mx Yz


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2002 EA Sports Supercross Replicas
Personal Tracks
Personal Tracks
 2002 Houston Sx
 2002 St. Louis Sx
 2002 Pontiac Sx
 2002 Dallas Sx
 2002 Salt Lake Sx
 2002 Las Vegas Sx
 Killer Sx
 Dirt Ride SX
2002 Las Vegas Supercross Track Description

Download: [ MCM2.com ] [ RFJ.com ]
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Ok guys. Here it is finally. LMAO... I did my best as did Mx on this track. I did a few little extras on it. I put in the FMX park that was before the race outside the stadium, And a few little extras. So tear it up and have a blast on that spine that I threw in there.(Quick tip: Use brakes and hold up when hitting it.) Id like to thank Everyone for your objects especially VMX_BMXrules (Nathan) For helping me with the custom objects. The stadium was custom made by him for me and I can’ thank him enough. Thanks.
2002 Salt Lake Supercross Track Description

Download: [ MCM2.com ] [ RFJ.com ]
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Well this track if a fun track that isn’t as WFO. You will need to use a bit of brakes.. (Especially a few corners.) :o) I tried to add some breaking bumps and ruts to give the track that slippery feel of mud. The track is really fun and you should have some good battles on it. Its overall pretty smooth but the ruts will give you that challenge to get those perfect lap times. Be patient and keep looking for those lines. These textures gave me a pain big time. I kept working and working on them to try to get them to look like mud.. I think they came our real nice and definitely go with track. So here it is please let me know what you think via Review or Email.
2002 Dallas Supercross Track Description

Download: [ MCM2.com ] [ RFJ.com ]
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Here is are newest replica. Dallas RD. 14. Its a sweet nice flowing track that will need a bit of braking. :oP Sorry for it being a bit late but we like to do a nice job and get it as close as possible. ;oD But anyways, This track has some nice textures that match up with the dirt that night pretty nicely. Check out the objects guys. We got some new ones for ya. MX reskinned all the starting gates to match up with the ones on real life so check that out. Thanks to VMX_BMXrules we got the banner. We really like to hear your comments on the track and we are very pleased to know that the majority of you find our tracks worth the download. So please continue to reveiw and drop us emails.
2002 Pontiac Supercross Track Description

Download: [ MCM2.com ] [ RFJ.com ]
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Well me and Mx worked on this very carefully. We knew that this track could be amazing if done right, And to tell you the truth.. ITS RIGHT ON! Just test it out for your selves. Me and Mx take the disp map and cut it down the middle and worked on both halves. Then we joined and tweaked it. I did the objects, And those objects are in the exact location of where they were on the race :o). Me and Mx skinned and started doing our own objects so take a look at those. I had a hard time with the spline on this one. Very technical. But I think I got them pretty good. Textures Turned out well.
2002 St. Louis Supercross Track Description

Download: [ MCM2.com ] [ RFJ.com ]
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This is a nice and smooth track with some nice flow. The track itself is a pretty simple track but its really fun! Its also extremly close to the real thing because not only did Mx and I study the track map, and the actual race on ESPN, but, Mx was there at the real race!!! He did much of the disp. Right after he got back from the race he started on the disp map, and I did what I could with it using the track map as a reference. And you will see that he did a great job! I think the textures came out pretty good. Please DL and give us some feed back. Thanks and have fun.
Wednesday, July 31, 2002

New Web Site
[ Posted by Mxracer at 6:19 PM CST ]

Our new web site/forum can be found at http://www.web-advance.com/yzmx/FORUM/portal_content.asp.


Tuesday, June 25, 2002

Pictures from Vegas
[ Posted by Mxracer at 12:43 PM CST ]

Heres some pics of Mx and Yz, along with of our two main track testers, Collect and Jim tearing up Vegas.

crowd veiw of the races

  

hot laps

 

some great clips of our beta tester collect, and yz batteling it out

 
Photography by YZnolimitsYZ


Wednesday, June 19, 2002

Vegas today!
[ Posted by Mxracer at 9:14 PM CST ]

Las Vegas is out for download! Have a blast guys. I really hope everyone enjoys.


Thursday, May 16, 2002

Come Original *thats original*
[ Posted by YZnolimitsYZ at 6:51 PM CST ]

I have been a little tempered about the posting on mcm2. It seems to be that "we are copying SPODES work…" Id just really like to set this straight. We work really hard on our tracks. For you guys who mentioned that it's the same layout…. Hmm. Let me think… O yeah it's a replica, ITS COPIED FROM THE SAME SOURCE! For you guys who have mentioned that the off track textures were all of a sudden the same… Well, this one is easy. If you look to the right… (For you who don't know which is which…-----> Thad a way) There you will see our off texture pole… And if you look at the date… O what do you know, May 6 2002… Ok for you guys who cant decipher what I'm getting at. I find it funny how once we put this pole up. People voted. I took that and changed my ways of doing textures to making them "more realistic." Hey what do you know…? Spode gets the same idea but yet he is a bit faster at making these tracks, He gets his out first. Hence this makes Mx and I look like unoriginal, copying, so on and so forth… On another note… About some of these objects. Mx and I have been working on some custom objects. We decided to be a little more realistic and put the EA starting gates up… Hey that's original! O then its not original because it seems that Spode does that next. Next we decided to be even more realistic and made multi skinned starting gates. Next track after that. Hey what do you know? Spode has the multi-skinned starting gates after our track comes out. So… I don't ever remember anyone saying anything on Spode's tracks about originality. So. There fore it should make it OK for MX and I to put the stadiums on our track… RIGHT? I'm getting tiered of being compared to Spode. He seems like a cool guy and I don't think ANYONE should compare ANY track creators whether they are the best or the worst. I think all the track creators will agree. I in no way am mad at all that Spode or anyone copies some of our ideas. I just don't like it when I "copy" someone's idea and all of a sudden I'm blamed, but if someone copies me its no big deal. Well anyways. This in no way is an attack to Spode because I'm more flattered than angry for using some of my ideas. But this is more of an attack on some of you guys who need to grow up and get the facts before you make comments. I really appreciate you guys who are more mature and know that there is no way to copy a tracks with a "Xerox machine…" ;o) LMAO. I'm just sick of hearing this. Well. Enjoy the tracks.

Thanks,
YZnolimitsYZ (Paul) YZ* AKA (The copy cat.)



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